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Multisample problem causes a massive frame rate reduction

I have been experiencing problems with my program when it uses any form of multisampling. The frame rate is normally 60 + FPS which is as expected. However when some applications draw to the screen the frame rate drops to below 10 FPS no mater how low I set the resolution. Most applications don?? cause this problem, but the start menu does and virtually every tool tip does.
The Code Monkey
Search google for "Layered windows and full-scene antialiasing" you will find some discussion in the directx-l list


http://www.thezbuffer.com - News & Resources for Managed DirectX and XNA Framework
The ZMan

Thanks for the info. For anyone else reading this, it?? apparently a common problem with some of windows visual effects are turned on. There doesn?? appear to be a simple work around either.

I have discovered that disabling of the fading of menus in the display control panel helps. But it still doesn?? stop the wondrous yahoo widget engine causing problems. It seems any DX app that wants to run in windowed mode and use anti aliasing is stuck with the issue.

There is some light at the end of the tunnel. Apparently some of the top end (read ridiculously expensive) graphics cards do the fade effects in hardware and so they don't suffer from this problem.

Charlie

The Code Monkey
reply 3

You can use google to search for other answers

 

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