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Game Technologies: General

• October 2006 SDk now available
• Welcome to the Forum!
• Problems with the mouse cursor!!!???
• So... What is XNA then?
• Microsoft's recommendation...
• How can I got the true video memory information
• HELP~ maya7.0 to x formate duplicate meshes
• Problems with UNICODE.
• Simple following algorithm
• MDX 2 Time Bomb
• How do I create a force feedback device?
• how to detect the coordinate of mouse cursor
• Problem initializing a Window...
• how to define On Mouse Over eventin DirectX
• DirectX Problems... with the .lib for the Linker.........
• Direct3D Textures
• Reading Game port
• How can I start the XBox360 development progress?
• Open Source Engines Or DirectX?
• DirectX Or OpenGL?
• How to Switch from Visual C++ to Vidual Basic ...?
• What am i working on MDX-1.1 or MDX 2.0 or anything else........?
• Problem to Create my own Custom Cursors...
• So what's going on with DirectMusic?
• Direct Sound would'nt play, when Mainframe Window gets WM_ACTIVAT...
• MCI_PLAY for waveform audio stops working
• Simple Mesh Move...
• From C++
• project space issues?
• Aspiring Game Developer... Help!
• pre-release Exception, but I'm using SDK August 2006
• Problems with PlaySound function...
• AVI's missing from GameFest 2006 Presentations
• Do any big game companies use C#, VB.Net or J#
• MDX Using ThreadPool to Load Meshes from file - C++ pure virtual ...
• Fix mdx 2.0 on Microsoft Robotics Studio
• Generate midi song from VB.net
• Does UVAtlas preserve primitive order?
• DirectX9 and Vista Sidebar
• HLSL Fire Effect
• Where is my dshow.h?
• A way to generate beep through sound card
• DirectX Gaming "Level" Updating
• What Is The First Step In Game Development?
• DirectX10: Graphics, sound and input
• The Plugin for 3D Studio Max didn't come with the DirectX SDK Aug...
• Using RGB values with the colorkey property
• xbox 360 controller
• Controlling Game By MIDI
• Can you kindly seperate Vista-only parts (like samples) from DX 9...
• DxDiag shows missing files after .Net 2.0, Oct and Dec 2005 SDK.
• Port of multi-animation sample to managed directx
• Camera concepts
• HOW TO DEAL that ERROR??ushSource error LNK2001: _CLSID_FilterMa...
• installation issues
• C# and Managed DirectSound reading samples from mic and writing s...
• Multiple Lights on a scene
• Minimal DX SDK download
• DirectShow
• putting background image in Console applicaiton
• Problem with DirectX 9.0C
• Translating C# DirectX example to C++/CLI
• How to use fx software?
• how to get input from various keyboards with directinput
• Direct X *.fx Question ?
• dxwebsetup wierdness - deployment with app
• Working with meshes
• [C#] Quadtree (2D Game)
• How to check the version of Managed DirectX installed?
• DirectX debugging add-in for Visual Studio 2005 not installed
• Sound is very weird with Listener3D
• How to create an equalizer, with DirectX (it's for music)
• 2d Tiled Backgrounds and Vertex Buffers?
• DirectX in VB2.0
• Game Development Course
• Simulating keyboard under Directx apps
• Any Complete n00bs Besides me?
• developed 3dmax integrated with direct x
• DirectX Extensions for Alias Maya 7
• Trouble with D3DXVec3Unproject()
• Create Graphics/Meshes?
• Managed DirectX 9.0 Deployment via VS 2005
• XNA Security
• I cant run the tutorials in the Aug SDK
• .x file
• DirectX Architecture
• Transform matrix problem
• DirectInput localization
• Use DirectInput to get absolute coordinates from a touchpad devic...
• Game Beginners
• winnt.h errors?
• Fullscreen mode question
• Error Installing DirectX August 2006 SDK - A required resource ca...
• Referenced Assembly Warnings/Publishing Problems
• playing audio file with a foot pedal in vb.net
• Check Acquire
• Render triangles of subset
• Torque Game Engine
• Strange lighting problem with ComputeNormals()
• Im realy new
Articles 566
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